To explore some of the mograph features found in Cinema 4D, I created this personal experiment of shiny balls to test the process out. I began by building the basic animation and then setting up the attractor mograph. Once that was complete, I could add further texture to the balls, and some enhancing lighting. The next step was to add a couple of cameras to provide different viewpoints, and then render these angles out. These clips were than added into Premiere to create a working cut, and then I used After Effects to add grading, optical flares and particles to offer more depth and mood.